Tier II item · Base game
Fruit Basket
Fruit Basket is a Tier II item in Brotato 1.1.15.4 (Base game). Effects: Enemies have a higher chance of dropping fruits. -3 HP Regeneration. It has a base price of 45 materials: 50 in the wave 1 shop and 155 by wave 20. You can hold up to 4.
This section as JSON: /raw/items.json
Quick answers (3)
- What does Fruit Basket do in Brotato?
- Enemies have a higher chance of dropping fruits. -3 HP Regeneration.
- How much does Fruit Basket cost?
- Base price 45; in the shop 50 at wave 1, 100 at wave 10 and 155 at wave 20 (before price modifiers).
- How do you unlock Fruit Basket?
- It is unlocked by the challenge “Mmm, so juicy! ” (Collect 100 fruits while at maximum health).
Effects
- Enemies have a higher chance of dropping fruits
- -3 HP Regeneration
As the game prints them in the shop, for a character with no other stats.
Base price
45
Limit
4
- Tier
- Tier II
- In the shop
- Yes
- Unlock
- Mmm, so juicy!
- Game ID
item_fruit_basket
Tags (what characters' shop preferences look for)
consumable
Price by wave
| Wave | 1 | 5 | 10 | 15 | 20 |
|---|---|---|---|---|---|
| Shop price | 50 | 72 | 100 | 127 | 155 |
| Recycle for | 12 | 18 | 25 | 31 | 38 |
How this is worked out
Shop price = (base + wave + base × wave × 0.1), rounded down, before price modifiers (an items-price stat changes it by its percentage). Recycling returns 25% of that. From the game's ItemService.get_value and get_recycling_value.