Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Tier III item · Base game

Coil

Coil is a Tier III item in Brotato 1.1.15.4 (Base game). Effects: +5 Knockback. +1 % Damage for every 1 Knockback you have [+0]. It has a base price of 70 materials: 78 in the wave 1 shop and 230 by wave 20. You can hold up to 3.

This section as JSON: /raw/items.json

Quick answers (2)
What does Coil do in Brotato?
+5 Knockback. +1 % Damage for every 1 Knockback you have [+0].
How much does Coil cost?
Base price 70; in the shop 78 at wave 1, 150 at wave 10 and 230 at wave 20 (before price modifiers).

Effects

  • +5 Knockback
  • +1 % Damage for every 1 Knockback you have [+0]

As the game prints them in the shop, for a character with no other stats.

Base price
70
Limit
3
Tier
Tier III
In the shop
Yes
Unlock
From the start
Game ID
item_coil

Tags (what characters' shop preferences look for)

% Damageknockback

Price by wave

Wave15101520
Shop price78110150190230
Recycle for1927374757
How this is worked out

Shop price = (base + wave + base × wave × 0.1), rounded down, before price modifiers (an items-price stat changes it by its percentage). Recycling returns 25% of that. From the game's ItemService.get_value and get_recycling_value.