Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Tier II item · Base game

Bonk Dog

Bonk Dog is a Tier II item in Brotato 1.1.15.4 (Base game). Effects: Spawns a Bonk Dog pet that deals 10 (+60% Melee Damage) damage. Every 5 seconds, it performs a dash attack that deals 8 (+40% Melee Damage) explosive damage in an area. It has a base price of 40 materials: 45 in the wave 1 shop and 140 by wave 20. There is no limit on how many you can hold.

This section as JSON: /raw/items.json

Quick answers (3)
What does Bonk Dog do in Brotato?
Spawns a Bonk Dog pet that deals 10 (+60% Melee Damage) damage. Every 5 seconds, it performs a dash attack that deals 8 (+40% Melee Damage) explosive damage in an area.
How much does Bonk Dog cost?
Base price 40; in the shop 45 at wave 1, 90 at wave 10 and 140 at wave 20 (before price modifiers).
How do you unlock Bonk Dog?
It is unlocked by the challenge “Woof!” (Equip at least 6 weapons that scale with Melee Damage).

Effects

  • Spawns a Bonk Dog pet that deals 10 (+60%Melee Damage) damage. Every 5 seconds, it performs a dash attack that deals 8 (+40%Melee Damage) explosive damage in an area

As the game prints them in the shop, for a character with no other stats.

Base price
40
Limit
None
Tier
Tier II
In the shop
Yes
Unlock
Woof!
Game ID
item_bonk_dog

Tags (what characters' shop preferences look for)

Melee Damageexplosivepet

Price by wave

Wave15101520
Shop price456590115140
Recycle for1116222835
How this is worked out

Shop price = (base + wave + base × wave × 0.1), rounded down, before price modifiers (an items-price stat changes it by its percentage). Recycling returns 25% of that. From the game's ItemService.get_value and get_recycling_value.

Characters that start with it