Tier II item · Base game
Blazemander
Blazemander is a Tier II item in Brotato 1.1.15.4 (Base game). Effects: Spawns a Blazemander pet that deals 1 (+1% Elemental Damage) damage. Every 4 seconds, it shoots burning projectiles in all directions, each dealing 1 (+1% Elemental Damage) damage. Enemies hit by any of these attacks take 5x3 (+50% Elemental Damage) burning damage. It has a base price of 40 materials: 45 in the wave 1 shop and 140 by wave 20. There is no limit on how many you can hold.
This section as JSON: /raw/items.json
Quick answers (3)
- What does Blazemander do in Brotato?
- Spawns a Blazemander pet that deals 1 (+1% Elemental Damage) damage. Every 4 seconds, it shoots burning projectiles in all directions, each dealing 1 (+1% Elemental Damage) damage. Enemies hit by any of these attacks take 5x3 (+50% Elemental Damage) burning damage.
- How much does Blazemander cost?
- Base price 40; in the shop 45 at wave 1, 90 at wave 10 and 140 at wave 20 (before price modifiers).
- How do you unlock Blazemander?
- It is unlocked by the challenge “Fsssh!” (Equip at least 6 weapons that scale with Elemental Damage).
Effects
- Spawns a Blazemander pet that deals 1 (+1%
) damage. Every 4 seconds, it shoots burning projectiles in all directions, each dealing 1 (+1%
) damage. Enemies hit by any of these attacks take 5x3 (+50%
) burning damage
As the game prints them in the shop, for a character with no other stats.
- Tier
- Tier II
- In the shop
- Yes
- Unlock
- Fsssh!
- Game ID
item_blazemander
Tags (what characters' shop preferences look for)
Elemental Damagepet
Price by wave
| Wave | 1 | 5 | 10 | 15 | 20 |
|---|---|---|---|---|---|
| Shop price | 45 | 65 | 90 | 115 | 140 |
| Recycle for | 11 | 16 | 22 | 28 | 35 |
How this is worked out
Shop price = (base + wave + base × wave × 0.1), rounded down, before price modifiers (an items-price stat changes it by its percentage). Recycling returns 25% of that. From the game's ItemService.get_value and get_recycling_value.