Tier III item · Abyssal Terrors
Black Flag
Black Flag is a Tier III item in Brotato 1.1.15.4 (Abyssal Terrors). Effects: +1 material when you kill a cursed enemy. +10% Enemies. +10 % Enemy health. +10 % Enemy damage. +5 Curse. It has a base price of 60 materials: 67 in the wave 1 shop and 200 by wave 20. You can hold only one (unique).
This section as JSON: /raw/items.json
Quick answers (2)
- What does Black Flag do in Brotato?
- +1 material when you kill a cursed enemy. +10% Enemies. +10 % Enemy health. +10 % Enemy damage. +5 Curse.
- How much does Black Flag cost?
- Base price 60; in the shop 67 at wave 1, 130 at wave 10 and 200 at wave 20 (before price modifiers).
Effects
- +1 material when you kill a cursed enemy
- +10% Enemies
- +10 % Enemy health
- +10 % Enemy damage
- +5 Curse
As the game prints them in the shop, for a character with no other stats.
Base price
60
Limit
1
unique
- Tier
- Tier III
- In the shop
- Yes
- Unlock
- From the start
- Game ID
item_black_flag
Tags (what characters' shop preferences look for)
Cursemore enemies
Price by wave
| Wave | 1 | 5 | 10 | 15 | 20 |
|---|---|---|---|---|---|
| Shop price | 67 | 95 | 130 | 165 | 200 |
| Recycle for | 16 | 23 | 32 | 41 | 50 |
How this is worked out
Shop price = (base + wave + base × wave × 0.1), rounded down, before price modifiers (an items-price stat changes it by its percentage). Recycling returns 25% of that. From the game's ItemService.get_value and get_recycling_value.