Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Tier III item · Abyssal Terrors

Black Flag

Black Flag is a Tier III item in Brotato 1.1.15.4 (Abyssal Terrors). Effects: +1 material when you kill a cursed enemy. +10% Enemies. +10 % Enemy health. +10 % Enemy damage. +5 Curse. It has a base price of 60 materials: 67 in the wave 1 shop and 200 by wave 20. You can hold only one (unique).

This section as JSON: /raw/items.json

Quick answers (2)
What does Black Flag do in Brotato?
+1 material when you kill a cursed enemy. +10% Enemies. +10 % Enemy health. +10 % Enemy damage. +5 Curse.
How much does Black Flag cost?
Base price 60; in the shop 67 at wave 1, 130 at wave 10 and 200 at wave 20 (before price modifiers).

Effects

  • +1 material when you kill a cursed enemy
  • +10% Enemies
  • +10 % Enemy health
  • +10 % Enemy damage
  • +5 Curse

As the game prints them in the shop, for a character with no other stats.

Base price
60
Limit
1
unique
Tier
Tier III
In the shop
Yes
Unlock
From the start
Game ID
item_black_flag

Tags (what characters' shop preferences look for)

Cursemore enemies

Price by wave

Wave15101520
Shop price6795130165200
Recycle for1623324150
How this is worked out

Shop price = (base + wave + base × wave × 0.1), rounded down, before price modifiers (an items-price stat changes it by its percentage). Recycling returns 25% of that. From the game's ItemService.get_value and get_recycling_value.