Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Enemy · Abyssal Terrors

Walrus

Walrus is an enemy in Brotato 1.1.15.4. It has 40 HP plus 25 per wave (515 at wave 20 on Danger 0), deals 1 damage plus 1.2 per wave (24 at wave 20), moves at speed 200 and drops 3 materials. It spawns in The Abyss waves 7–19. The game says: “Charges towards the player every few seconds.”

This section as JSON: /raw/enemies.json

Quick answers (3)
How much HP does Walrus have?
40 at wave 1, +25 each wave: 265 at wave 10, 515 at wave 20 (Danger 0; Danger raises it by a percentage).
How much damage does Walrus deal?
1 at wave 1, +1.2 each wave: 24 at wave 20 on Danger 0.
When does Walrus appear?
The Abyss waves 7–19.
HP
40
+25 per wave
Damage
1
+1.2 per wave
Speed
200
Armor
0
Materials
3
Knockback resist
90%

Behaviour

Charges towards the player every few seconds.

HP and damage by wave

DangerWave 1Wave 5Wave 10Wave 15Wave 20
Danger 0–240 HP · 1 dmg140 HP · 6 dmg265 HP · 12 dmg390 HP · 18 dmg515 HP · 24 dmg
Danger 3 (+12%)45 HP · 1 dmg157 HP · 6 dmg297 HP · 13 dmg437 HP · 20 dmg577 HP · 27 dmg
Danger 4 (+26%)50 HP · 1 dmg176 HP · 7 dmg334 HP · 15 dmg491 HP · 22 dmg649 HP · 30 dmg
Danger 5 (+40%)56 HP · 1 dmg196 HP · 8 dmg371 HP · 17 dmg546 HP · 25 dmg721 HP · 33 dmg
Nightmare (+60%)64 HP · 2 dmg224 HP · 9 dmg424 HP · 19 dmg624 HP · 28 dmg824 HP · 38 dmg
How this is worked out

HP = base + per-wave × (wave − 1), rounded down, then × (1 + the Danger's enemy health %). Damage likewise with its enemy damage %. One player, waves 1–20, no item effects on enemies (stats.gd get_base_health, entity_service.gd get_final_enemy_health).

When it spawns

Game ID: walrus