Enemy · Abyssal Terrors
Walrus
Walrus is an enemy in Brotato 1.1.15.4. It has 40 HP plus 25 per wave (515 at wave 20 on Danger 0), deals 1 damage plus 1.2 per wave (24 at wave 20), moves at speed 200 and drops 3 materials. It spawns in The Abyss waves 7–19. The game says: “Charges towards the player every few seconds.”
This section as JSON: /raw/enemies.json
Quick answers (3)
- How much HP does Walrus have?
- 40 at wave 1, +25 each wave: 265 at wave 10, 515 at wave 20 (Danger 0; Danger raises it by a percentage).
- How much damage does Walrus deal?
- 1 at wave 1, +1.2 each wave: 24 at wave 20 on Danger 0.
- When does Walrus appear?
- The Abyss waves 7–19.
HP
40
+25 per wave
Damage
1
+1.2 per wave
Speed
200
Armor
0
Materials
3
Knockback resist
90%
Behaviour
Charges towards the player every few seconds.
HP and damage by wave
| Danger | Wave 1 | Wave 5 | Wave 10 | Wave 15 | Wave 20 |
|---|---|---|---|---|---|
| Danger 0–2 | 40 HP · 1 dmg | 140 HP · 6 dmg | 265 HP · 12 dmg | 390 HP · 18 dmg | 515 HP · 24 dmg |
| Danger 3 (+12%) | 45 HP · 1 dmg | 157 HP · 6 dmg | 297 HP · 13 dmg | 437 HP · 20 dmg | 577 HP · 27 dmg |
| Danger 4 (+26%) | 50 HP · 1 dmg | 176 HP · 7 dmg | 334 HP · 15 dmg | 491 HP · 22 dmg | 649 HP · 30 dmg |
| Danger 5 (+40%) | 56 HP · 1 dmg | 196 HP · 8 dmg | 371 HP · 17 dmg | 546 HP · 25 dmg | 721 HP · 33 dmg |
| Nightmare (+60%) | 64 HP · 2 dmg | 224 HP · 9 dmg | 424 HP · 19 dmg | 624 HP · 28 dmg | 824 HP · 38 dmg |
How this is worked out
HP = base + per-wave × (wave − 1), rounded down, then × (1 + the Danger's enemy health %). Damage likewise with its enemy damage %. One player, waves 1–20, no item effects on enemies (stats.gd get_base_health, entity_service.gd get_final_enemy_health).
When it spawns
Game ID: walrus