Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Enemy · Abyssal Terrors

Vampire Squid

Vampire Squid is an enemy in Brotato 1.1.15.4. It has 10 HP plus 5 per wave (105 at wave 20 on Danger 0), deals 1 damage plus 1 per wave (20 at wave 20), moves at speed 275 and drops 1 material. It spawns in The Abyss waves 13–17. The game says: “Chases the player while firing two projectiles in front of itself.”

This section as JSON: /raw/enemies.json

Quick answers (3)
How much HP does Vampire Squid have?
10 at wave 1, +5 each wave: 55 at wave 10, 105 at wave 20 (Danger 0; Danger raises it by a percentage).
How much damage does Vampire Squid deal?
1 at wave 1, +1 each wave: 20 at wave 20 on Danger 0.
When does Vampire Squid appear?
The Abyss waves 13–17.
HP
10
+5 per wave
Damage
1
+1 per wave
Speed
275
±25
Armor
0
Materials
1
Knockback resist
0%

Behaviour

Chases the player while firing two projectiles in front of itself.

HP and damage by wave

DangerWave 1Wave 5Wave 10Wave 15Wave 20
Danger 0–210 HP · 1 dmg30 HP · 5 dmg55 HP · 10 dmg80 HP · 15 dmg105 HP · 20 dmg
Danger 3 (+12%)11 HP · 1 dmg34 HP · 6 dmg62 HP · 11 dmg90 HP · 17 dmg118 HP · 22 dmg
Danger 4 (+26%)13 HP · 1 dmg38 HP · 6 dmg69 HP · 13 dmg101 HP · 19 dmg132 HP · 25 dmg
Danger 5 (+40%)14 HP · 1 dmg42 HP · 7 dmg77 HP · 14 dmg112 HP · 21 dmg147 HP · 28 dmg
Nightmare (+60%)16 HP · 2 dmg48 HP · 8 dmg88 HP · 16 dmg128 HP · 24 dmg168 HP · 32 dmg
How this is worked out

HP = base + per-wave × (wave − 1), rounded down, then × (1 + the Danger's enemy health %). Damage likewise with its enemy damage %. One player, waves 1–20, no item effects on enemies (stats.gd get_base_health, entity_service.gd get_final_enemy_health).

When it spawns

The Abyss

Wave 13D6+Wave 16D5+Wave 17

D3+ = only from Danger 3.

Game ID: vampire_squid