Enemy · Base game
Tentacle
Tentacle is an enemy in Brotato 1.1.15.4. It has 100 HP plus 20 per wave (480 at wave 20 on Danger 0), deals 1 damage plus 1 per wave (20 at wave 20), moves at speed 175 and drops 4 materials. It spawns in Crash Zone waves 12–19. The game says: “Follows the character, runs away if too close, attacks in "V" shape from medium range.”
This section as JSON: /raw/enemies.json
Quick answers (3)
- How much HP does Tentacle have?
- 100 at wave 1, +20 each wave: 280 at wave 10, 480 at wave 20 (Danger 0; Danger raises it by a percentage).
- How much damage does Tentacle deal?
- 1 at wave 1, +1 each wave: 20 at wave 20 on Danger 0.
- When does Tentacle appear?
- Crash Zone waves 12–19.
HP
100
+20 per wave
Damage
1
+1 per wave
Speed
175
Armor
0
Materials
4
Knockback resist
70%
Behaviour
Follows the character, runs away if too close, attacks in "V" shape from medium range.
HP and damage by wave
| Danger | Wave 1 | Wave 5 | Wave 10 | Wave 15 | Wave 20 |
|---|---|---|---|---|---|
| Danger 0–2 | 100 HP · 1 dmg | 180 HP · 5 dmg | 280 HP · 10 dmg | 380 HP · 15 dmg | 480 HP · 20 dmg |
| Danger 3 (+12%) | 112 HP · 1 dmg | 202 HP · 6 dmg | 314 HP · 11 dmg | 426 HP · 17 dmg | 538 HP · 22 dmg |
| Danger 4 (+26%) | 126 HP · 1 dmg | 227 HP · 6 dmg | 353 HP · 13 dmg | 479 HP · 19 dmg | 605 HP · 25 dmg |
| Danger 5 (+40%) | 140 HP · 1 dmg | 252 HP · 7 dmg | 392 HP · 14 dmg | 532 HP · 21 dmg | 672 HP · 28 dmg |
| Nightmare (+60%) | 160 HP · 2 dmg | 288 HP · 8 dmg | 448 HP · 16 dmg | 608 HP · 24 dmg | 768 HP · 32 dmg |
How this is worked out
HP = base + per-wave × (wave − 1), rounded down, then × (1 + the Danger's enemy health %). Damage likewise with its enemy damage %. One player, waves 1–20, no item effects on enemies (stats.gd get_base_health, entity_service.gd get_final_enemy_health).
When it spawns
Game ID: tentacle