Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Enemy · Base game

Spitter

Spitter is an enemy in Brotato 1.1.15.4. It has 8 HP plus 1 per wave (27 at wave 20 on Danger 0), deals 1 damage plus 0.6 per wave (12 at wave 20), moves at speed 200 and drops 1 material. It spawns in Crash Zone waves 4–18. The game says: “Runs away from the character if too close, fires projectiles that deal damage on hit.”

This section as JSON: /raw/enemies.json

Quick answers (3)
How much HP does Spitter have?
8 at wave 1, +1 each wave: 17 at wave 10, 27 at wave 20 (Danger 0; Danger raises it by a percentage).
How much damage does Spitter deal?
1 at wave 1, +0.6 each wave: 12 at wave 20 on Danger 0.
When does Spitter appear?
Crash Zone waves 4–18.
HP
8
+1 per wave
Damage
1
+0.6 per wave
Speed
200
Armor
0
Materials
1
Knockback resist
95%

Behaviour

Runs away from the character if too close, fires projectiles that deal damage on hit.

HP and damage by wave

DangerWave 1Wave 5Wave 10Wave 15Wave 20
Danger 0–28 HP · 1 dmg12 HP · 3 dmg17 HP · 6 dmg22 HP · 9 dmg27 HP · 12 dmg
Danger 3 (+12%)9 HP · 1 dmg13 HP · 4 dmg19 HP · 7 dmg25 HP · 11 dmg30 HP · 14 dmg
Danger 4 (+26%)10 HP · 1 dmg15 HP · 4 dmg21 HP · 8 dmg28 HP · 12 dmg34 HP · 16 dmg
Danger 5 (+40%)11 HP · 1 dmg17 HP · 5 dmg24 HP · 9 dmg31 HP · 13 dmg38 HP · 17 dmg
Nightmare (+60%)13 HP · 2 dmg19 HP · 5 dmg27 HP · 10 dmg35 HP · 15 dmg43 HP · 20 dmg
How this is worked out

HP = base + per-wave × (wave − 1), rounded down, then × (1 + the Danger's enemy health %). Damage likewise with its enemy damage %. One player, waves 1–20, no item effects on enemies (stats.gd get_base_health, entity_service.gd get_final_enemy_health).

When it spawns

Game ID: spitter