Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Enemy · Abyssal Terrors

Sea Pig

Sea Pig is an enemy in Brotato 1.1.15.4. It has 30 HP plus 15 per wave (315 at wave 20 on Danger 0), deals 1 damage plus 0.85 per wave (17 at wave 20), moves at speed 150 and drops 5 materials. It spawns in The Abyss waves 4–16. The game says: “Wanders around, drops a fair number of materials and gives 1 curse on death.”

This section as JSON: /raw/enemies.json

Quick answers (3)
How much HP does Sea Pig have?
30 at wave 1, +15 each wave: 165 at wave 10, 315 at wave 20 (Danger 0; Danger raises it by a percentage).
How much damage does Sea Pig deal?
1 at wave 1, +0.85 each wave: 17 at wave 20 on Danger 0.
When does Sea Pig appear?
The Abyss waves 4–16.
HP
30
+15 per wave
Damage
1
+0.85 per wave
Speed
150
Armor
0
Materials
5
Knockback resist
60%

Behaviour

Wanders around, drops a fair number of materials and gives 1 curse on death.

HP and damage by wave

DangerWave 1Wave 5Wave 10Wave 15Wave 20
Danger 0–230 HP · 1 dmg90 HP · 4 dmg165 HP · 9 dmg240 HP · 13 dmg315 HP · 17 dmg
Danger 3 (+12%)34 HP · 1 dmg101 HP · 5 dmg185 HP · 10 dmg269 HP · 14 dmg353 HP · 19 dmg
Danger 4 (+26%)38 HP · 1 dmg113 HP · 6 dmg208 HP · 11 dmg302 HP · 16 dmg397 HP · 22 dmg
Danger 5 (+40%)42 HP · 1 dmg126 HP · 6 dmg231 HP · 12 dmg336 HP · 18 dmg441 HP · 24 dmg
Nightmare (+60%)48 HP · 2 dmg144 HP · 7 dmg264 HP · 14 dmg384 HP · 21 dmg504 HP · 27 dmg
How this is worked out

HP = base + per-wave × (wave − 1), rounded down, then × (1 + the Danger's enemy health %). Damage likewise with its enemy damage %. One player, waves 1–20, no item effects on enemies (stats.gd get_base_health, entity_service.gd get_final_enemy_health).

When it spawns

The Abyss

Wave 4Wave 5Wave 16D1+

D3+ = only from Danger 3.

Game ID: sea_pig