Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Enemy · Abyssal Terrors

Narwhal

Narwhal is an enemy in Brotato 1.1.15.4. It has 10 HP plus 8 per wave (162 at wave 20 on Danger 0), deals 1 damage plus 1.15 per wave (23 at wave 20), moves at speed 250 and drops 2 materials. It spawns in The Abyss waves 9–20. The game says: “Closes in on the player and can charge toward them, firing a spike in front of it.”

This section as JSON: /raw/enemies.json

Quick answers (3)
How much HP does Narwhal have?
10 at wave 1, +8 each wave: 82 at wave 10, 162 at wave 20 (Danger 0; Danger raises it by a percentage).
How much damage does Narwhal deal?
1 at wave 1, +1.15 each wave: 23 at wave 20 on Danger 0.
When does Narwhal appear?
The Abyss waves 9–20.
HP
10
+8 per wave
Damage
1
+1.15 per wave
Speed
250
±50
Armor
0
Materials
2
Knockback resist
90%

Behaviour

Closes in on the player and can charge toward them, firing a spike in front of it.

HP and damage by wave

DangerWave 1Wave 5Wave 10Wave 15Wave 20
Danger 0–210 HP · 1 dmg42 HP · 6 dmg82 HP · 11 dmg122 HP · 17 dmg162 HP · 23 dmg
Danger 3 (+12%)11 HP · 1 dmg47 HP · 6 dmg92 HP · 13 dmg137 HP · 19 dmg181 HP · 26 dmg
Danger 4 (+26%)13 HP · 1 dmg53 HP · 7 dmg103 HP · 14 dmg154 HP · 22 dmg204 HP · 29 dmg
Danger 5 (+40%)14 HP · 1 dmg59 HP · 8 dmg115 HP · 16 dmg171 HP · 24 dmg227 HP · 32 dmg
Nightmare (+60%)16 HP · 2 dmg67 HP · 9 dmg131 HP · 18 dmg195 HP · 27 dmg259 HP · 37 dmg
How this is worked out

HP = base + per-wave × (wave − 1), rounded down, then × (1 + the Danger's enemy health %). Damage likewise with its enemy damage %. One player, waves 1–20, no item effects on enemies (stats.gd get_base_health, entity_service.gd get_final_enemy_health).

When it spawns

Game ID: narwhal