Elite · Base game
Monk
Monk is an elite in Brotato 1.1.15.4. It has 1 HP plus 700 per wave (13301 at wave 20 on Danger 0), deals 1 damage plus 1.5 per wave (30 at wave 20), moves at speed 350 and drops 10 materials. The game says: “Mutation 0: Spawns 15 Slasher Eggs. Mutation 1(10 sec): Shoots 5 projectiles each second to the player. Mutation 2(30 sec): Last 10 seconds, keeps a fixed distance from the player, spawning Tentacles. Returns to Mutation 1.”
This section as JSON: /raw/enemies.json
Quick answers (2)
- How much HP does Monk have?
- 1 at wave 1, +700 each wave: 6301 at wave 10, 13301 at wave 20 (Danger 0; Danger raises it by a percentage).
- How much damage does Monk deal?
- 1 at wave 1, +1.5 each wave: 30 at wave 20 on Danger 0.
Behaviour
Mutation 0: Spawns 15 Slasher Eggs. Mutation 1(10 sec): Shoots 5 projectiles each second to the player. Mutation 2(30 sec): Last 10 seconds, keeps a fixed distance from the player, spawning Tentacles. Returns to Mutation 1.
HP and damage by wave
| Danger | Wave 1 | Wave 5 | Wave 10 | Wave 15 | Wave 20 |
|---|---|---|---|---|---|
| Danger 0–2 | 1 HP · 1 dmg | 2,801 HP · 7 dmg | 6,301 HP · 15 dmg | 9,801 HP · 22 dmg | 13,301 HP · 30 dmg |
| Danger 3 (+12%) | 1 HP · 1 dmg | 3,137 HP · 8 dmg | 7,057 HP · 16 dmg | 10,977 HP · 25 dmg | 14,897 HP · 33 dmg |
| Danger 4 (+26%) | 1 HP · 1 dmg | 3,529 HP · 9 dmg | 7,939 HP · 18 dmg | 12,349 HP · 28 dmg | 16,759 HP · 37 dmg |
| Danger 5 (+40%) | 1 HP · 1 dmg | 3,921 HP · 10 dmg | 8,821 HP · 20 dmg | 13,721 HP · 31 dmg | 18,621 HP · 41 dmg |
| Nightmare (+60%) | 2 HP · 2 dmg | 4,482 HP · 11 dmg | 10,082 HP · 23 dmg | 15,682 HP · 35 dmg | 21,282 HP · 47 dmg |
How this is worked out
HP = base + per-wave × (wave − 1), rounded down, then × (1 + the Danger's enemy health %). Damage likewise with its enemy damage %. One player, waves 1–20, no item effects on enemies (stats.gd get_base_health, entity_service.gd get_final_enemy_health).
Game ID: monk