Enemy · Base game
Mad Slasher
Mad Slasher is an enemy in Brotato 1.1.15.4. It has 80 HP plus 35 per wave (745 at wave 20 on Danger 0), deals 1 damage plus 1.35 per wave (27 at wave 20), moves at speed 275 and drops 5 materials. It spawns in Crash Zone waves 20–20. The game says: “Follows the character, runs away if too close, slashes vertically dealing damage from medium range.”
This section as JSON: /raw/enemies.json
Quick answers (3)
- How much HP does Mad Slasher have?
- 80 at wave 1, +35 each wave: 395 at wave 10, 745 at wave 20 (Danger 0; Danger raises it by a percentage).
- How much damage does Mad Slasher deal?
- 1 at wave 1, +1.35 each wave: 27 at wave 20 on Danger 0.
- When does Mad Slasher appear?
- Crash Zone waves 20–20.
Behaviour
Follows the character, runs away if too close, slashes vertically dealing damage from medium range.
HP and damage by wave
| Danger | Wave 1 | Wave 5 | Wave 10 | Wave 15 | Wave 20 |
|---|---|---|---|---|---|
| Danger 0–2 | 80 HP · 1 dmg | 220 HP · 6 dmg | 395 HP · 13 dmg | 570 HP · 20 dmg | 745 HP · 27 dmg |
| Danger 3 (+12%) | 90 HP · 1 dmg | 246 HP · 7 dmg | 442 HP · 15 dmg | 638 HP · 22 dmg | 834 HP · 30 dmg |
| Danger 4 (+26%) | 101 HP · 1 dmg | 277 HP · 8 dmg | 498 HP · 17 dmg | 718 HP · 25 dmg | 939 HP · 34 dmg |
| Danger 5 (+40%) | 112 HP · 1 dmg | 308 HP · 9 dmg | 553 HP · 18 dmg | 798 HP · 28 dmg | 1,043 HP · 37 dmg |
| Nightmare (+60%) | 128 HP · 2 dmg | 352 HP · 10 dmg | 632 HP · 21 dmg | 912 HP · 32 dmg | 1,192 HP · 43 dmg |
How this is worked out
HP = base + per-wave × (wave − 1), rounded down, then × (1 + the Danger's enemy health %). Damage likewise with its enemy damage %. One player, waves 1–20, no item effects on enemies (stats.gd get_base_health, entity_service.gd get_final_enemy_health).
When it spawns
Game ID: mad_slasher