Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Enemy · Base game

Mad Slasher

Mad Slasher is an enemy in Brotato 1.1.15.4. It has 80 HP plus 35 per wave (745 at wave 20 on Danger 0), deals 1 damage plus 1.35 per wave (27 at wave 20), moves at speed 275 and drops 5 materials. It spawns in Crash Zone waves 20–20. The game says: “Follows the character, runs away if too close, slashes vertically dealing damage from medium range.”

This section as JSON: /raw/enemies.json

Quick answers (3)
How much HP does Mad Slasher have?
80 at wave 1, +35 each wave: 395 at wave 10, 745 at wave 20 (Danger 0; Danger raises it by a percentage).
How much damage does Mad Slasher deal?
1 at wave 1, +1.35 each wave: 27 at wave 20 on Danger 0.
When does Mad Slasher appear?
Crash Zone waves 20–20.
HP
80
+35 per wave
Damage
1
+1.35 per wave
Speed
275
±25
Armor
0
Materials
5
Knockback resist
90%

Behaviour

Follows the character, runs away if too close, slashes vertically dealing damage from medium range.

HP and damage by wave

DangerWave 1Wave 5Wave 10Wave 15Wave 20
Danger 0–280 HP · 1 dmg220 HP · 6 dmg395 HP · 13 dmg570 HP · 20 dmg745 HP · 27 dmg
Danger 3 (+12%)90 HP · 1 dmg246 HP · 7 dmg442 HP · 15 dmg638 HP · 22 dmg834 HP · 30 dmg
Danger 4 (+26%)101 HP · 1 dmg277 HP · 8 dmg498 HP · 17 dmg718 HP · 25 dmg939 HP · 34 dmg
Danger 5 (+40%)112 HP · 1 dmg308 HP · 9 dmg553 HP · 18 dmg798 HP · 28 dmg1,043 HP · 37 dmg
Nightmare (+60%)128 HP · 2 dmg352 HP · 10 dmg632 HP · 21 dmg912 HP · 32 dmg1,192 HP · 43 dmg
How this is worked out

HP = base + per-wave × (wave − 1), rounded down, then × (1 + the Danger's enemy health %). Damage likewise with its enemy damage %. One player, waves 1–20, no item effects on enemies (stats.gd get_base_health, entity_service.gd get_final_enemy_health).

When it spawns

Crash Zone

Wave 20D6+

D3+ = only from Danger 3.

Game ID: mad_slasher