Enemy · Base game
Infected Slasher Egg
Infected Slasher Egg is an enemy in Brotato 1.1.15.4. It has 5 HP plus 3 per wave (62 at wave 20 on Danger 0), deals 1 damage plus 0.25 per wave (6 at wave 20), moves at speed 0 and drops 1 material. It spawns in Crash Zone waves 15–18. The game says: “Stays still, dies and spawns a Mad Slasher after 5 seconds unless killed.”
This section as JSON: /raw/enemies.json
Quick answers (3)
- How much HP does Infected Slasher Egg have?
- 5 at wave 1, +3 each wave: 32 at wave 10, 62 at wave 20 (Danger 0; Danger raises it by a percentage).
- How much damage does Infected Slasher Egg deal?
- 1 at wave 1, +0.25 each wave: 6 at wave 20 on Danger 0.
- When does Infected Slasher Egg appear?
- Crash Zone waves 15–18.
HP
5
+3 per wave
Damage
1
+0.25 per wave
Speed
0
Armor
0
Materials
1
Knockback resist
100%
Behaviour
Stays still, dies and spawns a Mad Slasher after 5 seconds unless killed.
HP and damage by wave
| Danger | Wave 1 | Wave 5 | Wave 10 | Wave 15 | Wave 20 |
|---|---|---|---|---|---|
| Danger 0–2 | 5 HP · 1 dmg | 17 HP · 2 dmg | 32 HP · 3 dmg | 47 HP · 5 dmg | 62 HP · 6 dmg |
| Danger 3 (+12%) | 6 HP · 1 dmg | 19 HP · 2 dmg | 36 HP · 4 dmg | 53 HP · 5 dmg | 69 HP · 6 dmg |
| Danger 4 (+26%) | 6 HP · 1 dmg | 21 HP · 3 dmg | 40 HP · 4 dmg | 59 HP · 6 dmg | 78 HP · 7 dmg |
| Danger 5 (+40%) | 7 HP · 1 dmg | 24 HP · 3 dmg | 45 HP · 5 dmg | 66 HP · 6 dmg | 87 HP · 8 dmg |
| Nightmare (+60%) | 8 HP · 2 dmg | 27 HP · 3 dmg | 51 HP · 5 dmg | 75 HP · 7 dmg | 99 HP · 9 dmg |
How this is worked out
HP = base + per-wave × (wave − 1), rounded down, then × (1 + the Danger's enemy health %). Damage likewise with its enemy damage %. One player, waves 1–20, no item effects on enemies (stats.gd get_base_health, entity_service.gd get_final_enemy_health).
When it spawns
Game ID: infected_slasher_egg