Enemy · Base game
Horned Fly
Horned Fly is an enemy in Brotato 1.1.15.4. It has 20 HP plus 6 per wave (134 at wave 20 on Danger 0), deals 1 damage plus 0.85 per wave (17 at wave 20), moves at speed 350 and drops 1 material. It spawns in Crash Zone waves 4–16. The game says: “Moves around player. Fires projectiles in random directions when hit by the player's projectiles. Melee Weapons can safely hit the Fly without spawning Projectiles.”
This section as JSON: /raw/enemies.json
Quick answers (3)
- How much HP does Horned Fly have?
- 20 at wave 1, +6 each wave: 74 at wave 10, 134 at wave 20 (Danger 0; Danger raises it by a percentage).
- How much damage does Horned Fly deal?
- 1 at wave 1, +0.85 each wave: 17 at wave 20 on Danger 0.
- When does Horned Fly appear?
- Crash Zone waves 4–16.
Behaviour
Moves around player. Fires projectiles in random directions when hit by the player's projectiles. Melee Weapons can safely hit the Fly without spawning Projectiles.
HP and damage by wave
| Danger | Wave 1 | Wave 5 | Wave 10 | Wave 15 | Wave 20 |
|---|---|---|---|---|---|
| Danger 0–2 | 20 HP · 1 dmg | 44 HP · 4 dmg | 74 HP · 9 dmg | 104 HP · 13 dmg | 134 HP · 17 dmg |
| Danger 3 (+12%) | 22 HP · 1 dmg | 49 HP · 5 dmg | 83 HP · 10 dmg | 116 HP · 14 dmg | 150 HP · 19 dmg |
| Danger 4 (+26%) | 25 HP · 1 dmg | 55 HP · 6 dmg | 93 HP · 11 dmg | 131 HP · 16 dmg | 169 HP · 22 dmg |
| Danger 5 (+40%) | 28 HP · 1 dmg | 62 HP · 6 dmg | 104 HP · 12 dmg | 146 HP · 18 dmg | 188 HP · 24 dmg |
| Nightmare (+60%) | 32 HP · 2 dmg | 70 HP · 7 dmg | 118 HP · 14 dmg | 166 HP · 21 dmg | 214 HP · 27 dmg |
How this is worked out
HP = base + per-wave × (wave − 1), rounded down, then × (1 + the Danger's enemy health %). Damage likewise with its enemy damage %. One player, waves 1–20, no item effects on enemies (stats.gd get_base_health, entity_service.gd get_final_enemy_health).
When it spawns
Game ID: horned_fly