Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Enemy · Base game

Horned Fly

Horned Fly is an enemy in Brotato 1.1.15.4. It has 20 HP plus 6 per wave (134 at wave 20 on Danger 0), deals 1 damage plus 0.85 per wave (17 at wave 20), moves at speed 350 and drops 1 material. It spawns in Crash Zone waves 4–16. The game says: “Moves around player. Fires projectiles in random directions when hit by the player's projectiles. Melee Weapons can safely hit the Fly without spawning Projectiles.”

This section as JSON: /raw/enemies.json

Quick answers (3)
How much HP does Horned Fly have?
20 at wave 1, +6 each wave: 74 at wave 10, 134 at wave 20 (Danger 0; Danger raises it by a percentage).
How much damage does Horned Fly deal?
1 at wave 1, +0.85 each wave: 17 at wave 20 on Danger 0.
When does Horned Fly appear?
Crash Zone waves 4–16.
HP
20
+6 per wave
Damage
1
+0.85 per wave
Speed
350
±25
Armor
0
Materials
1
Knockback resist
0%

Behaviour

Moves around player. Fires projectiles in random directions when hit by the player's projectiles. Melee Weapons can safely hit the Fly without spawning Projectiles.

HP and damage by wave

DangerWave 1Wave 5Wave 10Wave 15Wave 20
Danger 0–220 HP · 1 dmg44 HP · 4 dmg74 HP · 9 dmg104 HP · 13 dmg134 HP · 17 dmg
Danger 3 (+12%)22 HP · 1 dmg49 HP · 5 dmg83 HP · 10 dmg116 HP · 14 dmg150 HP · 19 dmg
Danger 4 (+26%)25 HP · 1 dmg55 HP · 6 dmg93 HP · 11 dmg131 HP · 16 dmg169 HP · 22 dmg
Danger 5 (+40%)28 HP · 1 dmg62 HP · 6 dmg104 HP · 12 dmg146 HP · 18 dmg188 HP · 24 dmg
Nightmare (+60%)32 HP · 2 dmg70 HP · 7 dmg118 HP · 14 dmg166 HP · 21 dmg214 HP · 27 dmg
How this is worked out

HP = base + per-wave × (wave − 1), rounded down, then × (1 + the Danger's enemy health %). Damage likewise with its enemy damage %. One player, waves 1–20, no item effects on enemies (stats.gd get_base_health, entity_service.gd get_final_enemy_health).

When it spawns

Crash Zone

Wave 4D6+Wave 16D6+

D3+ = only from Danger 3.

Game ID: horned_fly