Enemy · Base game
Horned Bruiser
Horned Bruiser is an enemy in Brotato 1.1.15.4. It has 30 HP plus 22 per wave (448 at wave 20 on Danger 0), deals 1 damage plus 1.15 per wave (23 at wave 20), moves at speed 300 and drops 3 materials. It spawns in Crash Zone waves 8–20. The game says: “Chases the character, can charge with cooldown of 2.5-3.5 seconds, damages on touch.”
This section as JSON: /raw/enemies.json
Quick answers (3)
- How much HP does Horned Bruiser have?
- 30 at wave 1, +22 each wave: 228 at wave 10, 448 at wave 20 (Danger 0; Danger raises it by a percentage).
- How much damage does Horned Bruiser deal?
- 1 at wave 1, +1.15 each wave: 23 at wave 20 on Danger 0.
- When does Horned Bruiser appear?
- Crash Zone waves 8–20.
Behaviour
Chases the character, can charge with cooldown of 2.5-3.5 seconds, damages on touch.
HP and damage by wave
| Danger | Wave 1 | Wave 5 | Wave 10 | Wave 15 | Wave 20 |
|---|---|---|---|---|---|
| Danger 0–2 | 30 HP · 1 dmg | 118 HP · 6 dmg | 228 HP · 11 dmg | 338 HP · 17 dmg | 448 HP · 23 dmg |
| Danger 3 (+12%) | 34 HP · 1 dmg | 132 HP · 6 dmg | 255 HP · 13 dmg | 379 HP · 19 dmg | 502 HP · 26 dmg |
| Danger 4 (+26%) | 38 HP · 1 dmg | 149 HP · 7 dmg | 287 HP · 14 dmg | 426 HP · 22 dmg | 564 HP · 29 dmg |
| Danger 5 (+40%) | 42 HP · 1 dmg | 165 HP · 8 dmg | 319 HP · 16 dmg | 473 HP · 24 dmg | 627 HP · 32 dmg |
| Nightmare (+60%) | 48 HP · 2 dmg | 189 HP · 9 dmg | 365 HP · 18 dmg | 541 HP · 27 dmg | 717 HP · 37 dmg |
How this is worked out
HP = base + per-wave × (wave − 1), rounded down, then × (1 + the Danger's enemy health %). Damage likewise with its enemy damage %. One player, waves 1–20, no item effects on enemies (stats.gd get_base_health, entity_service.gd get_final_enemy_health).
When it spawns
Game ID: horned_bruiser