Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Enemy · Base game

Horned Bruiser

Horned Bruiser is an enemy in Brotato 1.1.15.4. It has 30 HP plus 22 per wave (448 at wave 20 on Danger 0), deals 1 damage plus 1.15 per wave (23 at wave 20), moves at speed 300 and drops 3 materials. It spawns in Crash Zone waves 8–20. The game says: “Chases the character, can charge with cooldown of 2.5-3.5 seconds, damages on touch.”

This section as JSON: /raw/enemies.json

Quick answers (3)
How much HP does Horned Bruiser have?
30 at wave 1, +22 each wave: 228 at wave 10, 448 at wave 20 (Danger 0; Danger raises it by a percentage).
How much damage does Horned Bruiser deal?
1 at wave 1, +1.15 each wave: 23 at wave 20 on Danger 0.
When does Horned Bruiser appear?
Crash Zone waves 8–20.
HP
30
+22 per wave
Damage
1
+1.15 per wave
Speed
300
Armor
0
Materials
3
Knockback resist
90%

Behaviour

Chases the character, can charge with cooldown of 2.5-3.5 seconds, damages on touch.

HP and damage by wave

DangerWave 1Wave 5Wave 10Wave 15Wave 20
Danger 0–230 HP · 1 dmg118 HP · 6 dmg228 HP · 11 dmg338 HP · 17 dmg448 HP · 23 dmg
Danger 3 (+12%)34 HP · 1 dmg132 HP · 6 dmg255 HP · 13 dmg379 HP · 19 dmg502 HP · 26 dmg
Danger 4 (+26%)38 HP · 1 dmg149 HP · 7 dmg287 HP · 14 dmg426 HP · 22 dmg564 HP · 29 dmg
Danger 5 (+40%)42 HP · 1 dmg165 HP · 8 dmg319 HP · 16 dmg473 HP · 24 dmg627 HP · 32 dmg
Nightmare (+60%)48 HP · 2 dmg189 HP · 9 dmg365 HP · 18 dmg541 HP · 27 dmg717 HP · 37 dmg
How this is worked out

HP = base + per-wave × (wave − 1), rounded down, then × (1 + the Danger's enemy health %). Damage likewise with its enemy damage %. One player, waves 1–20, no item effects on enemies (stats.gd get_base_health, entity_service.gd get_final_enemy_health).

When it spawns

Game ID: horned_bruiser