Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Enemy · Base game

Helmet Alien

Helmet Alien is an enemy in Brotato 1.1.15.4. It has 8 HP plus 4 per wave (84 at wave 20 on Danger 0), deals 1 damage plus 1 per wave (20 at wave 20), moves at speed 250 and drops 1 material. It spawns in Crash Zone waves 4–20 and The Abyss waves 4–19. The game says: “Chases the character, deals damage on touch.”

This section as JSON: /raw/enemies.json

Quick answers (3)
How much HP does Helmet Alien have?
8 at wave 1, +4 each wave: 44 at wave 10, 84 at wave 20 (Danger 0; Danger raises it by a percentage).
How much damage does Helmet Alien deal?
1 at wave 1, +1 each wave: 20 at wave 20 on Danger 0.
When does Helmet Alien appear?
Crash Zone waves 4–20 and The Abyss waves 4–19.
HP
8
+4 per wave
Damage
1
+1 per wave
Speed
250
±25
Armor
0
Materials
1
Knockback resist
50%

Behaviour

Chases the character, deals damage on touch.

HP and damage by wave

DangerWave 1Wave 5Wave 10Wave 15Wave 20
Danger 0–28 HP · 1 dmg24 HP · 5 dmg44 HP · 10 dmg64 HP · 15 dmg84 HP · 20 dmg
Danger 3 (+12%)9 HP · 1 dmg27 HP · 6 dmg49 HP · 11 dmg72 HP · 17 dmg94 HP · 22 dmg
Danger 4 (+26%)10 HP · 1 dmg30 HP · 6 dmg55 HP · 13 dmg81 HP · 19 dmg106 HP · 25 dmg
Danger 5 (+40%)11 HP · 1 dmg34 HP · 7 dmg62 HP · 14 dmg90 HP · 21 dmg118 HP · 28 dmg
Nightmare (+60%)13 HP · 2 dmg38 HP · 8 dmg70 HP · 16 dmg102 HP · 24 dmg134 HP · 32 dmg
How this is worked out

HP = base + per-wave × (wave − 1), rounded down, then × (1 + the Danger's enemy health %). Damage likewise with its enemy damage %. One player, waves 1–20, no item effects on enemies (stats.gd get_base_health, entity_service.gd get_final_enemy_health).

When it spawns

Game ID: helmet_alien