Enemy · Abyssal Terrors
Dragonfish
Dragonfish is an enemy in Brotato 1.1.15.4. It has 100 HP plus 50 per wave (1050 at wave 20 on Danger 0), deals 1 damage plus 1.15 per wave (23 at wave 20), moves at speed 300 and drops 8 materials. The game says: “Shoots lines of bullets in the players direction.”
This section as JSON: /raw/enemies.json
Quick answers (2)
- How much HP does Dragonfish have?
- 100 at wave 1, +50 each wave: 550 at wave 10, 1050 at wave 20 (Danger 0; Danger raises it by a percentage).
- How much damage does Dragonfish deal?
- 1 at wave 1, +1.15 each wave: 23 at wave 20 on Danger 0.
HP
100
+50 per wave
Damage
1
+1.15 per wave
Speed
300
Armor
0
Materials
8
Knockback resist
90%
Behaviour
Shoots lines of bullets in the players direction.
HP and damage by wave
| Danger | Wave 1 | Wave 5 | Wave 10 | Wave 15 | Wave 20 |
|---|---|---|---|---|---|
| Danger 0–2 | 100 HP · 1 dmg | 300 HP · 6 dmg | 550 HP · 11 dmg | 800 HP · 17 dmg | 1,050 HP · 23 dmg |
| Danger 3 (+12%) | 112 HP · 1 dmg | 336 HP · 6 dmg | 616 HP · 13 dmg | 896 HP · 19 dmg | 1,176 HP · 26 dmg |
| Danger 4 (+26%) | 126 HP · 1 dmg | 378 HP · 7 dmg | 693 HP · 14 dmg | 1,008 HP · 22 dmg | 1,323 HP · 29 dmg |
| Danger 5 (+40%) | 140 HP · 1 dmg | 420 HP · 8 dmg | 770 HP · 16 dmg | 1,120 HP · 24 dmg | 1,470 HP · 32 dmg |
| Nightmare (+60%) | 160 HP · 2 dmg | 480 HP · 9 dmg | 880 HP · 18 dmg | 1,280 HP · 27 dmg | 1,680 HP · 37 dmg |
How this is worked out
HP = base + per-wave × (wave − 1), rounded down, then × (1 + the Danger's enemy health %). Damage likewise with its enemy damage %. One player, waves 1–20, no item effects on enemies (stats.gd get_base_health, entity_service.gd get_final_enemy_health).
Game ID: dragonfish