Boss · Abyssal Terrors
Dead Whale
Dead Whale is a boss in Brotato 1.1.15.4. It has 15000 HP plus 875 per wave (31625 at wave 20 on Danger 0), deals 1 damage plus 1.5 per wave (30 at wave 20), moves at speed 200 and drops 10 materials. The game says: “Mutation 0: Moves randomly and fires 3 waves of 6 projectiles toward the player at regular intervals. Mutation 1 (70%HP/20 sec): Chases the player, regularly charging toward them while firing numerous projectiles at varying speeds in all directions. Mutation 2 (40%HP/45 sec): Chases the player more frequently, charging more often while spawning a large circle of projectiles around itself.”
This section as JSON: /raw/enemies.json
Quick answers (2)
- How much HP does Dead Whale have?
- 15000 at wave 1, +875 each wave: 22875 at wave 10, 31625 at wave 20 (Danger 0; Danger raises it by a percentage).
- How much damage does Dead Whale deal?
- 1 at wave 1, +1.5 each wave: 30 at wave 20 on Danger 0.
Behaviour
Mutation 0: Moves randomly and fires 3 waves of 6 projectiles toward the player at regular intervals. Mutation 1 (70%HP/20 sec): Chases the player, regularly charging toward them while firing numerous projectiles at varying speeds in all directions. Mutation 2 (40%HP/45 sec): Chases the player more frequently, charging more often while spawning a large circle of projectiles around itself.
HP and damage by wave
| Danger | Wave 1 | Wave 5 | Wave 10 | Wave 15 | Wave 20 |
|---|---|---|---|---|---|
| Danger 0–2 | 15,000 HP · 1 dmg | 18,500 HP · 7 dmg | 22,875 HP · 15 dmg | 27,250 HP · 22 dmg | 31,625 HP · 30 dmg |
| Danger 3 (+12%) | 16,800 HP · 1 dmg | 20,720 HP · 8 dmg | 25,620 HP · 16 dmg | 30,520 HP · 25 dmg | 35,420 HP · 33 dmg |
| Danger 4 (+26%) | 18,900 HP · 1 dmg | 23,310 HP · 9 dmg | 28,823 HP · 18 dmg | 34,335 HP · 28 dmg | 39,848 HP · 37 dmg |
| Danger 5 (+40%) | 21,000 HP · 1 dmg | 25,900 HP · 10 dmg | 32,025 HP · 20 dmg | 38,150 HP · 31 dmg | 44,275 HP · 41 dmg |
| Nightmare (+60%) | 24,000 HP · 2 dmg | 29,600 HP · 11 dmg | 36,600 HP · 23 dmg | 43,600 HP · 35 dmg | 50,600 HP · 47 dmg |
How this is worked out
HP = base + per-wave × (wave − 1), rounded down, then × (1 + the Danger's enemy health %). Damage likewise with its enemy damage %. One player, waves 1–20, no item effects on enemies (stats.gd get_base_health, entity_service.gd get_final_enemy_health).
Game ID: dead_whale