Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Boss · Abyssal Terrors

Dead Whale

Dead Whale is a boss in Brotato 1.1.15.4. It has 15000 HP plus 875 per wave (31625 at wave 20 on Danger 0), deals 1 damage plus 1.5 per wave (30 at wave 20), moves at speed 200 and drops 10 materials. The game says: “Mutation 0: Moves randomly and fires 3 waves of 6 projectiles toward the player at regular intervals. Mutation 1 (70%HP/20 sec): Chases the player, regularly charging toward them while firing numerous projectiles at varying speeds in all directions. Mutation 2 (40%HP/45 sec): Chases the player more frequently, charging more often while spawning a large circle of projectiles around itself.”

This section as JSON: /raw/enemies.json

Quick answers (2)
How much HP does Dead Whale have?
15000 at wave 1, +875 each wave: 22875 at wave 10, 31625 at wave 20 (Danger 0; Danger raises it by a percentage).
How much damage does Dead Whale deal?
1 at wave 1, +1.5 each wave: 30 at wave 20 on Danger 0.
HP
15000
+875 per wave
Damage
1
+1.5 per wave
Speed
200
Armor
0
Materials
10
Knockback resist
100%

Behaviour

Mutation 0: Moves randomly and fires 3 waves of 6 projectiles toward the player at regular intervals. Mutation 1 (70%HP/20 sec): Chases the player, regularly charging toward them while firing numerous projectiles at varying speeds in all directions. Mutation 2 (40%HP/45 sec): Chases the player more frequently, charging more often while spawning a large circle of projectiles around itself.

HP and damage by wave

DangerWave 1Wave 5Wave 10Wave 15Wave 20
Danger 0–215,000 HP · 1 dmg18,500 HP · 7 dmg22,875 HP · 15 dmg27,250 HP · 22 dmg31,625 HP · 30 dmg
Danger 3 (+12%)16,800 HP · 1 dmg20,720 HP · 8 dmg25,620 HP · 16 dmg30,520 HP · 25 dmg35,420 HP · 33 dmg
Danger 4 (+26%)18,900 HP · 1 dmg23,310 HP · 9 dmg28,823 HP · 18 dmg34,335 HP · 28 dmg39,848 HP · 37 dmg
Danger 5 (+40%)21,000 HP · 1 dmg25,900 HP · 10 dmg32,025 HP · 20 dmg38,150 HP · 31 dmg44,275 HP · 41 dmg
Nightmare (+60%)24,000 HP · 2 dmg29,600 HP · 11 dmg36,600 HP · 23 dmg43,600 HP · 35 dmg50,600 HP · 47 dmg
How this is worked out

HP = base + per-wave × (wave − 1), rounded down, then × (1 + the Danger's enemy health %). Damage likewise with its enemy damage %. One player, waves 1–20, no item effects on enemies (stats.gd get_base_health, entity_service.gd get_final_enemy_health).

Game ID: dead_whale