Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Enemy · Abyssal Terrors

Cool Walrus

Cool Walrus is an enemy in Brotato 1.1.15.4. It has 70 HP plus 40 per wave (830 at wave 20 on Danger 0), deals 1 damage plus 1.5 per wave (30 at wave 20), moves at speed 200 and drops 3 materials. It spawns in The Abyss waves 14–19. The game says: “Charges towards the player every few seconds.”

This section as JSON: /raw/enemies.json

Quick answers (3)
How much HP does Cool Walrus have?
70 at wave 1, +40 each wave: 430 at wave 10, 830 at wave 20 (Danger 0; Danger raises it by a percentage).
How much damage does Cool Walrus deal?
1 at wave 1, +1.5 each wave: 30 at wave 20 on Danger 0.
When does Cool Walrus appear?
The Abyss waves 14–19.
HP
70
+40 per wave
Damage
1
+1.5 per wave
Speed
200
Armor
0
Materials
3
Knockback resist
90%

Behaviour

Charges towards the player every few seconds.

HP and damage by wave

DangerWave 1Wave 5Wave 10Wave 15Wave 20
Danger 0–270 HP · 1 dmg230 HP · 7 dmg430 HP · 15 dmg630 HP · 22 dmg830 HP · 30 dmg
Danger 3 (+12%)78 HP · 1 dmg258 HP · 8 dmg482 HP · 16 dmg706 HP · 25 dmg930 HP · 33 dmg
Danger 4 (+26%)88 HP · 1 dmg290 HP · 9 dmg542 HP · 18 dmg794 HP · 28 dmg1,046 HP · 37 dmg
Danger 5 (+40%)98 HP · 1 dmg322 HP · 10 dmg602 HP · 20 dmg882 HP · 31 dmg1,162 HP · 41 dmg
Nightmare (+60%)112 HP · 2 dmg368 HP · 11 dmg688 HP · 23 dmg1,008 HP · 35 dmg1,328 HP · 47 dmg
How this is worked out

HP = base + per-wave × (wave − 1), rounded down, then × (1 + the Danger's enemy health %). Damage likewise with its enemy damage %. One player, waves 1–20, no item effects on enemies (stats.gd get_base_health, entity_service.gd get_final_enemy_health).

When it spawns

Game ID: cool_walrus