Enemy · Abyssal Terrors
Anglerfish
Anglerfish is an enemy in Brotato 1.1.15.4. It has 10 HP plus 10 per wave (200 at wave 20 on Danger 0), deals 1 damage plus 1.1 per wave (22 at wave 20), moves at speed 200 and drops 3 materials. It spawns in The Abyss waves 8–20. The game says: “Wanders slowly around until a player comes close, then will chase it charging up to 3 times before briefly stopping and charge again.”
This section as JSON: /raw/enemies.json
Quick answers (3)
- How much HP does Anglerfish have?
- 10 at wave 1, +10 each wave: 100 at wave 10, 200 at wave 20 (Danger 0; Danger raises it by a percentage).
- How much damage does Anglerfish deal?
- 1 at wave 1, +1.1 each wave: 22 at wave 20 on Danger 0.
- When does Anglerfish appear?
- The Abyss waves 8–20.
Behaviour
Wanders slowly around until a player comes close, then will chase it charging up to 3 times before briefly stopping and charge again.
HP and damage by wave
| Danger | Wave 1 | Wave 5 | Wave 10 | Wave 15 | Wave 20 |
|---|---|---|---|---|---|
| Danger 0–2 | 10 HP · 1 dmg | 50 HP · 5 dmg | 100 HP · 11 dmg | 150 HP · 16 dmg | 200 HP · 22 dmg |
| Danger 3 (+12%) | 11 HP · 1 dmg | 56 HP · 6 dmg | 112 HP · 12 dmg | 168 HP · 18 dmg | 224 HP · 25 dmg |
| Danger 4 (+26%) | 13 HP · 1 dmg | 63 HP · 7 dmg | 126 HP · 14 dmg | 189 HP · 21 dmg | 252 HP · 28 dmg |
| Danger 5 (+40%) | 14 HP · 1 dmg | 70 HP · 8 dmg | 140 HP · 15 dmg | 210 HP · 23 dmg | 280 HP · 31 dmg |
| Nightmare (+60%) | 16 HP · 2 dmg | 80 HP · 9 dmg | 160 HP · 17 dmg | 240 HP · 26 dmg | 320 HP · 35 dmg |
How this is worked out
HP = base + per-wave × (wave − 1), rounded down, then × (1 + the Danger's enemy health %). Damage likewise with its enemy damage %. One player, waves 1–20, no item effects on enemies (stats.gd get_base_health, entity_service.gd get_final_enemy_health).
When it spawns
Game ID: anglerfish