Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Enemy · Abyssal Terrors

Anglerfish

Anglerfish is an enemy in Brotato 1.1.15.4. It has 10 HP plus 10 per wave (200 at wave 20 on Danger 0), deals 1 damage plus 1.1 per wave (22 at wave 20), moves at speed 200 and drops 3 materials. It spawns in The Abyss waves 8–20. The game says: “Wanders slowly around until a player comes close, then will chase it charging up to 3 times before briefly stopping and charge again.”

This section as JSON: /raw/enemies.json

Quick answers (3)
How much HP does Anglerfish have?
10 at wave 1, +10 each wave: 100 at wave 10, 200 at wave 20 (Danger 0; Danger raises it by a percentage).
How much damage does Anglerfish deal?
1 at wave 1, +1.1 each wave: 22 at wave 20 on Danger 0.
When does Anglerfish appear?
The Abyss waves 8–20.
HP
10
+10 per wave
Damage
1
+1.1 per wave
Speed
200
Armor
0
Materials
3
Knockback resist
20%

Behaviour

Wanders slowly around until a player comes close, then will chase it charging up to 3 times before briefly stopping and charge again.

HP and damage by wave

DangerWave 1Wave 5Wave 10Wave 15Wave 20
Danger 0–210 HP · 1 dmg50 HP · 5 dmg100 HP · 11 dmg150 HP · 16 dmg200 HP · 22 dmg
Danger 3 (+12%)11 HP · 1 dmg56 HP · 6 dmg112 HP · 12 dmg168 HP · 18 dmg224 HP · 25 dmg
Danger 4 (+26%)13 HP · 1 dmg63 HP · 7 dmg126 HP · 14 dmg189 HP · 21 dmg252 HP · 28 dmg
Danger 5 (+40%)14 HP · 1 dmg70 HP · 8 dmg140 HP · 15 dmg210 HP · 23 dmg280 HP · 31 dmg
Nightmare (+60%)16 HP · 2 dmg80 HP · 9 dmg160 HP · 17 dmg240 HP · 26 dmg320 HP · 35 dmg
How this is worked out

HP = base + per-wave × (wave − 1), rounded down, then × (1 + the Danger's enemy health %). Damage likewise with its enemy damage %. One player, waves 1–20, no item effects on enemies (stats.gd get_base_health, entity_service.gd get_final_enemy_health).

When it spawns

Game ID: anglerfish