Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Enemy · Abyssal Terrors

Anemone

Anemone is an enemy in Brotato 1.1.15.4. It has 8 HP plus 4 per wave (84 at wave 20 on Danger 0), deals 1 damage plus 0.85 per wave (17 at wave 20), moves at speed 100 and drops 2 materials. It spawns in The Abyss waves 9–19. The game says: “Wanders slowly and creates a circle of projectiles around that move towards itself. ”

This section as JSON: /raw/enemies.json

Quick answers (3)
How much HP does Anemone have?
8 at wave 1, +4 each wave: 44 at wave 10, 84 at wave 20 (Danger 0; Danger raises it by a percentage).
How much damage does Anemone deal?
1 at wave 1, +0.85 each wave: 17 at wave 20 on Danger 0.
When does Anemone appear?
The Abyss waves 9–19.
HP
8
+4 per wave
Damage
1
+0.85 per wave
Speed
100
±25
Armor
0
Materials
2
Knockback resist
60%

Behaviour

Wanders slowly and creates a circle of projectiles around that move towards itself.

HP and damage by wave

DangerWave 1Wave 5Wave 10Wave 15Wave 20
Danger 0–28 HP · 1 dmg24 HP · 4 dmg44 HP · 9 dmg64 HP · 13 dmg84 HP · 17 dmg
Danger 3 (+12%)9 HP · 1 dmg27 HP · 5 dmg49 HP · 10 dmg72 HP · 14 dmg94 HP · 19 dmg
Danger 4 (+26%)10 HP · 1 dmg30 HP · 6 dmg55 HP · 11 dmg81 HP · 16 dmg106 HP · 22 dmg
Danger 5 (+40%)11 HP · 1 dmg34 HP · 6 dmg62 HP · 12 dmg90 HP · 18 dmg118 HP · 24 dmg
Nightmare (+60%)13 HP · 2 dmg38 HP · 7 dmg70 HP · 14 dmg102 HP · 21 dmg134 HP · 27 dmg
How this is worked out

HP = base + per-wave × (wave − 1), rounded down, then × (1 + the Danger's enemy health %). Damage likewise with its enemy damage %. One player, waves 1–20, no item effects on enemies (stats.gd get_base_health, entity_service.gd get_final_enemy_health).

When it spawns

Game ID: anemone